Players and characters

Loki Gabe Slowpoke Barth Okami Lupus
Dungeon Master Hugo Cassandra Donald Quijote Stray River

The world

Places


Arriven

Date: Shu 1763

Varren


People

Overview
  • Felix (DAD)
  • Mayor Everett
  • Baker Martha Stevens deceased
  • Mr Stevens. Hunter and lumberjack
  • Father Vincent
  • Traveling merchant (trav)

Resources

  • Farms
  • Trees

Buildings

  • Tavern
  • Orphanage
  • Bakery
  • church
Trav
The traveling merchant merchant.
Storyteller, well liked. friend of Felix. (river calls him Trav) Is from way up north, his uniform being a basket on his head. Real name is Jin, he is a good person and knows how to survive in the wild.
After the encounter with the Frog king Trav’s woven basket was removed, revealing his face and elven nature.
Felix

Used to be part of the Hunters

Bio
Felix
Founder of the Varren orphanage, Father to the children. An old man with a kind heart. Felix has a ring on his neck, though he doesn’t talk about his past, we know he was a wanderer. He does all he can to make sure his kids can live a normal life. Calls Trav Old friend.
Past

Felix grew up in the town of Besta, with his older brother Holden, bigger and more muscular than him. Trav met Felix around 20-30 ys ago, before Felix left with his brother. They left the town near age 30, when Felix joined a group of wanderers, sometime during those days he got married to someone… though he’s presumed widow now.

Father Vincent
Holyman of Longinus
Devout follower of Longinus, educated man in charge of the Varren church. Taught Cas, Lucas and River. He held the line with Felix in letting the others escape. Turns out could cast spells because of his devoutness.
Stevens family

Mr Stevens, a hunter and lumberjack, rarely seen.

Before the events that drove the stevens out, Marthas baby Emily died.

After Martha Stevens, their mother, died. Most of the children put the blame on the children from the orphenage. Not willing to travel together, they split ways.

Jessy Lucas Michael
Cunning, unforgiving, untrusting and jealous. She is the least talkative of the three (16) Bookworm, wants to be a hunter, studied in the church, extremely prideful.(17) Big boy, the eldest, farmer, lumberjack, mama’s boy.(19)

Cromley


Town most near Varren, filled with old people, According to Felix they won’t last too long.

Upon reaching the town, The party found out it was overtaken by cannibals from the north, they had a letter Killed and brought to justice 4 cannibals, 1 escaped. they left New Guard in search of rumors of a ruin.

They won’t be missed.

Gimmley’s letter

Gimmley, my stupid brother, what separates man from animal? The ability to think and feel. For the last time I am telling you to stop with that twisted ideology of yours. Those are people, the reason why so little of my men want to be with you is because they are disgusted by you.

Anyways, I need you and your men to go south. The wind tells me that there might be an interesting place that might be useful to us in the woods near the Tior mountain range. Could be a new hideout for us and also could be full of relics or something. I will warn you though, lay low and take your time. I was told that the place is a darkzone. Get a sniffer or somethin, make sure you leave no trace of dark glow else the horde will come smelling after you. Find the place, secure the area, and then report back to me.

Yoren

Camp Lucille


Small camp made for and by wanderers.
when the party arrived, they founds everyone but a young girl slaughtered by Terrors There is no-one left there now, nor anywhere north of Erven and Everence for that matter.

Abbie

Abbie
A young girl of the age of 12 , she was alone after (and maybe before) the Terrors attacked, leaving her as last in the camp. She lost her parents a while ago, as they made a path for her escape from their captors. She seems really capable and smart for her age, a sweet girl and slight trickster.

Erven


About the same size as Varren. A small town with a tavern, meatshop, guard posts next door, general store.

shady cloaked person: Tristen, a tiefling, stealing bread and protecting smaller tiefling child.

New Dawn


Lage part controlled by the hivemind

New Dawn is a town many times larger than Arriven. Standing tall in the town is a cathedral to Tavi. Next to the market there is a Monolith celebrating those who evacuated dawns light. Talian bellroy being the largest name engraved. Dislikes tieflings for stealing.

Buildings:

  • Cathedral of Tavi
  • Guard post
  • Tavern (probably controlled by hivemind)
  • Market and monolith
  • Mayor’s house

Mayor’s den

The den of the mayor has been overtaken by the hivemind. The mayor himself has been overtaken and is experimenting on terrors.

Guard Post

Last hidden bastion of humanity in New Dawn. Guards have been disappearing and the few remaining guards have established an escape plan, in the night from New Dawn.

Raymond Aurin
Raymond Aurin
Tough guy and realist, The leader of the guards.

Lucian Sult

The thief king
Part drow, 100% criminal mastermind and orchestrator. Clever and connected with people in the city.

Travellers trinkets

There is a small little shop northern side, selling trinkets, carvings. Get Trav 5 interesting ones at a cheap price. see if you can buy some nice snacks, like candy or fruit.

Weamsly

There is was a beggar with a noble soul in New Dawn, his name is Sir Weamsly. He was found stabbed to death on the street.

Besta


The town where Felix grew up and lived.

Mr Besta, knew Felix, Trav says to go to him and show the item Felix gave the party, a token from when he was a wanderer.

Mayor

Mariah Besta son of James besta and sister of Felix.

Hanna lilje

Loden


Forge town, has ties to the old world, the founders were dwarves. Rumors exist about a hidden trove of artifacts from the old world. Overtaken by Terrors, says a note left by a brave soul, dead next to a signpost.

Oro


Town, overtaken by the hivemind. The suppliers of the ‘fish’

The leaky eel

The tavern selling the ‘feemsh’

Delith


Town of halflings.

Amelie, the halfling

The council of Daemons.

In the town hall there is a council of retired Hunters.

They are adamantly against magic and want to find out more about the Hivemind.

Arden’s forge


Old world forge, NW of delith

World Lore


The elemental pantheons

In the beginning there were 4 pantheons


Fire

Steeped in the flames, the fire pantheon represents passions and strong emotions and will.

Longinus

Seated high in the ranks, Longinus serves as a balance between the gods of desire. He is a shield against the demonic hordes and sympathizer with the mortals. Once an adventurer who sought only justice and goodness, he became a paladin and ascended to godhood. Now he guides his followers on a path of glory, those few that still believe in such a lofty idea like justice.

Longinus is the god that governs justice and kindness. He is the staple paladin god who does only goodness. A shining beacon in the darkness, those who serve him bow to no evil and will stop at nothing to do good.

holy symbol
His symbol is that of a long sword struck into the ground whose hilt is that of a weighing scale.

Appearance
Being from the Pantheon of fire, his skin is a deep red, emanating a scent of brimstone, there are two long horns growing from his scalp. On the horns there dangle two scales, one on each. His face bearing an expression of both manevolence and beneficence.

older brother of the god of vengeance and conquest

Water

Deeply cyclic the water pantheon symbolizes the natural cycles of the world.

Godess Tavi

A primordial god, the lifegiver. The ones who serve her are only women: priestesses and healers.

Her tenants being: Heal the wounded Preserve the cycle of life and death.

Earth

Air

Pantheon of levity and fate.

Stranfa - The Gale

Stranfa is the primordial of the winds.

He is also known to be the progenitor of magic when he created a blanket of invisible power around the worlds that he commands with ease which now allows races to manipulate it.

Dangers

The twisted forest

Made by a jealous witch, because a king was more liked than her. Spreads continually, unhampered by people.

Ever darkening sky

The sky of the world seems to slowly ever darken driving it to perpetual cold and darkness.

The Hivemind

The head of the hivemind is either in Oro or the ocean

Through the consumption of stange slugs. The hivemind expands and takes over. Cunning, manipulating and views itself as benevolent.

Darkzones

The corruption, telltale sign of a darkzone. Darkzones are caused by of areas of saturated magic and duskglow (storm of magic and mages) They are often linked in the Heart of darkness to other planes, and the only way to remove the blight is to sever the link.

Heart of Darkness

Monsters bodies steeped in raw mana turning them into deviants even among monsters. They are destruction itself. A blight on the lands far north, where Trav is from.

Duskglow

Dusk glow is the particles emanated my magic use and casting. A glisten in the air, like ethereal residue, proportional to the magic used. This residue is said to attract Terrors.

Terrors

Terrors are people who have been left in dark zones, to be steeped in Dusk glow, to be reborn anew as terrors. Twisted and mutated. They seek out magic through traces of dusk glow.

Horrors

Horrors are creatures consumed by whatever otherworldly force is in the darkzone creating even more horrid creatures than terrors.

Dangerous people

cannibals aren’t rare Watch out for bandits

People to remember and pray for

Travelers killed by wolves

People found to have been killed by wolves, saved our lives with their equipment.
3 humans(Elizah, Marcus, Sam) and a half orc(Gork).

Man in the crossroads.

There lay a man in the crossroads from Cromley, Loden and the camp. He crawled there, bleeding out bravely, just to leave a warning not to go to Loden, it’s been overtaken with Terrors

People of New Dawn

Close people

Confirmed dead
Name Cause of death
Martha Stevens Died escaping Varren.
Sir Weamsly Died being stabbed by the hivemind.
Status unknown
Name Last seen
Felix Fighting Andrus and the corrupted, to let the others escape.
Father Andrus Fighting Andrus and the corrupted, to let the others escape.
Stevens kids Splitting from the party on the path to Cromley. Taking their own path towards survival.
Abbie Waiting for the party to find the cure to feesh, before she’s complately taken over

Organizations


Hunters

They hunt in the shadows. The hunters travel alone without magic, slaying terrors. Acting like inquisitors, keeping an eye out for corruptions of magic monsters and otherworldly forces.

Archetypes

The hunters are split into 3 main rolls/archetypes

  • Wolf - Hunters of beasts, pact creatures
  • Crow - Hunts anything, covert, usually work alone
  • Daemon - Intel and scouting
Felix’s badge
Description Appearance
The Token is a badge, with six words written in an old, nigh lost language. The tenants of the Hunters.
Old word Meaning
Faire Valour
Neart Strength
Gliocas Wisdom
Luach Cunning
Ciùnas Scilence
Eiòlas Knowledge
Tools

Not relying on magic, the Hunters have divised and found different ways of dealing with the creatures that haunt this world.

Relying on wit, ingenuity and inventiveness They have found different ores and made tools that produce effects that combat the creatures of this world.

Name Appearance Use
Fucium This ore is Black and dense, seen in weaponry When in contact with steel this ore lets off a bright flame, used in trick equipment
Meldspar This ore is white and silvery, seen in weaponry When cutting through undead and lycans, this metal strips resistances and stops regeneration
Cosmicite This ore is used with a few others to make a dense and resilient metal Making firearms or heavy weaponry.
Carbalite Boney in appearance but dense. This metal is tough enough to be used with explosives as munitions
Trick weapons The weapons of the hunters are all unique and some transform between forms. Through transformations this allows the weaponry to fulfill many different niches.
Eliminator rounds Heavy shot rounds, need rare materials from places where powerful corpses lie This shot explodes upon impact creating a heavy impact along with immense power.

Dusk knights

Remnants of the military (black guard). They roam around the regions, using magical equipment, constantly drawing attention of terrors. To people they are a beacon of hope in time of need. When not in need they are shunned.

Trav’s stories

Dark sun

100 years ago there was this dragon called dark sun, with it worked a halfling. Wherever the sorcerer went, calamaty would follow.

The Azura

Azura, exceptional warriors. given the title, they embody the spirit of war. Ten-lan. 7 sages returned with armor and swords. Invaders wanted to destroy the monuments, do this or kill the people. Put on the dead guardians armor so he could fight back, it is said the spirits of the dead were so inspired they blessed him, as he cleaved through each one of the invaders. He had found himself a new purpose, to protect his people. this happened long ago. Some say the armor is still hidden in the lands.

Azura of lightning had a special technique, causing masses of warriors to challenge him.

Fighting stances

Elemental stances

These stances are from Trav’s homeland.
There are 4 stances related to the elemental planes.

  • Earth
    Mostly defense

  • Water
    Offense/defense

  • Fire
    Purely offensive

  • Wind
    A lot of moving around and footwork

Stances from around here

These stances are ones practiced in Varren, There is one teacher known in the northern cities.

  • Wrath
    Holden, practiced and learnt this stance.

  • Ki Felix learnt this stance from Besta his hometown.

  • Trickery Faints and tricks.

Bestiary

Beasts

Wolves

Attribute Wolf Winter wolf
Appearance
Size Medium Big
Abilities Pact tactics Pact tactics, Cold breath

Terrors

Common Terrors

Name Shambler Shadow Aromatic
Appearance
Smell NA - Great
Sight good - NA
Hearing NA - -
Weaknesses - - -
Notes Most common, humanoid terrors.
They Growl loudly, communicating with the others. They seem vastly stronger than normal men, though with seemingly diminished intelligence.
Less common, lurking in the shadows usually. One of the least common, with an insane sense of smell. Might be able to distract with stronger cent somewhere.

Uncommon terrors

The Hauntings Are powerful terrors, feasted on magic and have become stronger and more dangerous.

Name Haunting Zorn Haunting Chotgor
Appearance
Smell NA NA
Sight NA NA
Hearing NA NA
Weaknesses - -
Notes The white humanoid Terrors, smarter, leaders. Wield a gigantic powerful meat-cleaver type blade. Its face seemingly grown into a gaping tooth filled maw. Not much is known about these, keep away.

Andrus and the Corrupted

Adventurers who traveled to Varren from the west, said he woke in a hospital where people were experimenting on people. From Magdala, a city witch has not existed for a long long time. After a week of being in the town, suddenly some sort of black corruption overtook them, transforming their bodies as they writhed in pain, their feet leaving black cracks of corruption in the ground. They attacked the people of Varren, driving them out.

Andrus Striker Forward Slinker Tracker
The leader of the adventurers, charismatic, the only one who did not wear headgear. A powerful swordsman, her training of Don was ruthless Large armored Tank, his shield thick like his armor Hider of the shadows, carefully he trained Corras Ambusher, she trained Stray ruthlessly.

Frog king

In a well lies the frog king with his queen the cricket on his back. it is said that when you hear croaking from the bottom of a well it is the frog king complaining that you’ve been naughty. The Frog King is filled with honor and holds to his word. He controlls his little frogmen servants as shinobi.

The king and his wife

Frog king

Title Frog King Queen
Appearance Green like grass, round and plump, 10 feet on each side. He is as magnificent and cute as he is terrifying. A cricket the size of two fists, she rides on the back of her King
Abilities Can swallow people, spit acid, smack people around, leap into the air and cast magic like thunderwave. Cast magic like shield and healing spells.

Frog minions

The frog king has many followers, all frogs themselves.

Archer Cavalry Samurai Shinobi
archer cavalry Samurai Shinobi

Undead

Zombie

There was a zombie spotted in the forest, it seemed to have come from the swamp or the town Valence.

Frostcoast Revenant

Up north of Delith there is a darkzone. Dusk knights tried, unsuccessfully to retake the area.

Warrior left in a darkzone, by dusk knights who failed to cleanse the area.

There is a creature of pure hate and vengance… on bound by it to Stray.

Does not distinguish between people.

Keeps returning again and again to attack it’s marked targets.

Hivemind

The hivemind is an interesting case, as it can overtake other creatures (and most likely some terrors), it is spread through slug creatures.

Name Eyeballs Controller Tentacles
Appearance
Abilities - - Magical cleric like abilities
Weaknesses - - -
Notes Do not speak common - Swift and powerful, can create tentacles at far.

Hunters

Delith Council of Daemons

Attribute Liam Fergus Mave Cassandra Milan
Appearance
Traied Cassandra Stray Donald Hugo
Roll WOLF WOLF DAEMON CROW
Comments Likes to have fun

River

Bio

Curious, headstrong and kind, those are the words one might use to describe River. Of average height for a half elf, his muscles are toned from carrying supplies and helping till the fields. His appearance being unusual, the red tinged blond hair and the sharper ears are all from his elvish ancestry, or so he’s gathered.


Goals

Get to besta

  • path
    1. Arriven
    2. Cromley
    3. Camp betweet Cromley and Erven
    4. Erven
    5. New dawn <- Find way to fix Abbie
    6. Delith
    7. Arden’s forge
    8. Besta <- Find felix? [current]
    ?. Seluna <- Research magic?

SAVING PRIVATE ABBIE

Abby has been infected by the hivemind. You must find a way to free her or sever her link to it.

Learn more about magic and its problems

Go to Seluna, the hotspot of adventurers.

How to unfuck the world

Unfuck magic? undarken zones?

The cause of darkzones is saturated Dusk Glow. In the heart of Dark zones There is a link to other worlds, sever this and destroy its heart to sever the link and destroy the darkzone.

Learn how to avoid making dark glow

Magical creatures use a minuscule amount of magic for the inside proccesses for magical effects. People use Mana, which creates duskglow. Find a way to use Mana in the same fashion as the beasts.

Backstory

Birthplace

Born to a poor family, River’s parents struggled to get by. Little does he remember of them, his mother’s gentle embrace, his father’s sharp features. And the last time he saw them, they went on a walk into the woods, walking for too long for him to keep track. They sat him down on a log next to a stream. Told him to sit still while they go wood chopping… they didn’t return.

Lost and Found

He didn’t know how much time had passed but it was getting dark. He started wandering downstream, until nightfall. There was a bridge. As He passed out on the side of the bridge. Before he knew it, it was bright, and he was hungry as he woke with a start. The rhythmic thumping of shoes on dirt waking him. A traveling merchant following right behind, picking up the kid and taking him on his back to rest and drink. The merchant asked the kid questions, but he was too young to answer most. Neither did he get the kids name, so he started calling him River, after the place where he found him.

New Beginnings

River was taken to the Varren orphanage. Where he met his new family. His brothers and sisters, the children, and someone he would come to call his dad, Felix. River was a goodhearted kid, always trying his best to help and do good. He studied lore with Father Vincent, being enamored by this force of good looking over people holding them took these words into his heart, promising to himself, he would share the blessings the world and it’s kind people had given him. After days and months of pleading. River managed to convince Felix to train him. He learned the basics of swordsmanship and strategy, he would use this to protect those he cares for.

misc notes to carry into top

Thrones, worships the herald of peace (primordial god), weird slug meal.

Magic storms- storm of some sort of magic, incredibly rare.

Arden’s forge,

Large stone and steel door 20ft high, between the fractured mountains

Large man with

4 buildings

We build to impress Cairrag Tire, to honor the fallen, and to restore our world.

The betrayer, the ghost. No longer a dusk knight, persues strength alone and could take on an army.

buildings

Traps

Weapons

Armor

Trick equipment

Jobs

Relic transport

investigate as they’ve not come back on schedule

Josef

4 armoured adventurers

give off a strange magiccal scent, maybe fiendish, maybe magical? Michael(mikail),

Dangers in the area

Giant monsters in the waters,